Jakkal
10-07-2007, 08:26 PM
I just wanted to let you all know that we've changed rule #1 on the Fountain of Whatever, and also some of the other related factors.
From now on your character will be affected per ounce, not per drink. Before, no matter how much your character drank, they were only affected for a single ounce worth. Now the results are a little more interesting...
If your character drinks a single ounce (which is like a dose of medicine), they will still roll twice, just as they've always done.
If your character drinks more than a single ounce, they must !fountain once for every ounce. You must then combine all the rolls into a single, coherent effect. The ops must approve these effects. If effects that conflict pop up, with an op's permission, you can reroll.
Because of this, restoration and permanence fees will be changed to reflect per ounce instead of per drink.
From now on your character will be affected per ounce, not per drink. Before, no matter how much your character drank, they were only affected for a single ounce worth. Now the results are a little more interesting...
If your character drinks a single ounce (which is like a dose of medicine), they will still roll twice, just as they've always done.
If your character drinks more than a single ounce, they must !fountain once for every ounce. You must then combine all the rolls into a single, coherent effect. The ops must approve these effects. If effects that conflict pop up, with an op's permission, you can reroll.
Because of this, restoration and permanence fees will be changed to reflect per ounce instead of per drink.