Jakkal
02-10-2008, 04:23 PM
We know you guys wanted us to fix things. So... after finding more stumbling blocks and ways to fix them, some of the descriptions have been better worded in the GOD test for how they were intended. This was primarily focused on the weapons portion of the test.
1. Explosive/Frag grenades were put under the same listing as smaller handguns, and must be scored for each use. This is due to the amount of damage they can dish out.
2. Throwing Daggers/Stars/Etc have had a cap put on them at 6. For more clarification on what we mean, we listed that they must be "Specialized". As in, you cannot use them for much of anything other than throwing.
3.I've added Pepper Spray to the one-time-use items. This is probably were it should have gone to begin with. Edit: Ops convinced me that per use would cost too much. We've changed it to scored per can, up to 10 shots (For easier math). In addition, if you have Pepper Spray, your Defensive score will have to be raised.
For those of you using the CSG, you are responsible for scoring this correctly until Brooklyn can update it. If something 'slips by' you'll have to change it later, possibly removing items.
1. Explosive/Frag grenades were put under the same listing as smaller handguns, and must be scored for each use. This is due to the amount of damage they can dish out.
2. Throwing Daggers/Stars/Etc have had a cap put on them at 6. For more clarification on what we mean, we listed that they must be "Specialized". As in, you cannot use them for much of anything other than throwing.
3.I've added Pepper Spray to the one-time-use items. This is probably were it should have gone to begin with. Edit: Ops convinced me that per use would cost too much. We've changed it to scored per can, up to 10 shots (For easier math). In addition, if you have Pepper Spray, your Defensive score will have to be raised.
For those of you using the CSG, you are responsible for scoring this correctly until Brooklyn can update it. If something 'slips by' you'll have to change it later, possibly removing items.