Jakkal
02-13-2005, 07:50 PM
As the title says, we have the second draft of the New God Test up, along with the first draft of the Help Section. The help section isn't quite complete, as we have added some sections to the god test after it was written.
Anyway, my main concern is not the content of the help section at this point, I just want to make sure that the ?'s point to the right section for now. I also want to make sure that the test itself is working.
So play around if you want, and let me know if you see a problem: http://www.kaerwyn.com/neogodtest.asp
Now here's what we NEED, and this is great for you math types here. We need a logical scoring system. Now I don't want -suggestions- because those won't lead to anything. What I need is an actual scoring system. Right now it's heavily biased against magical types.
Things to consider for the scoring: How much it'll affect other characters or the plots/storylines/actions. Can certain things be removed, disarmed, made inoperable? Is it permanent, or temporary. Easily dodgable?
I'm sure there's other stuff that I can't think of, but that's the gist of it.
Anyway, my main concern is not the content of the help section at this point, I just want to make sure that the ?'s point to the right section for now. I also want to make sure that the test itself is working.
So play around if you want, and let me know if you see a problem: http://www.kaerwyn.com/neogodtest.asp
Now here's what we NEED, and this is great for you math types here. We need a logical scoring system. Now I don't want -suggestions- because those won't lead to anything. What I need is an actual scoring system. Right now it's heavily biased against magical types.
Things to consider for the scoring: How much it'll affect other characters or the plots/storylines/actions. Can certain things be removed, disarmed, made inoperable? Is it permanent, or temporary. Easily dodgable?
I'm sure there's other stuff that I can't think of, but that's the gist of it.